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Enhance Potions is an item property commonly found on jewelry. When a potion is used, its effectiveness will increase by the percentage of your cumulative Enhance Potions properties. Healing potions heal more points of damage, curing potions have a better chance to cure poison, etc. There is a cumulative equipment cap of 50%. If your character has the Alchemy skill, an additional 1% bonus per 3.3 skill is granted, up to +30% at 99.0 Alchemy.
Since Publish 73, having the Alchemy skill also provides a minimum total Enhance Potions value equal to the skill divided by 2. The total Enhance Potions value for a character then becomes:
Effective EP = (Equipment EP (capped at 50) + Alchemy / 3.3) -or- Alchemy / 2 if it is higher.
Rings and Bracelets can have between 5% and 35% Enhance Potions, in increments of 5.
Items
Here is a list of artifacts and other items which may break the individual item cap.
- Alchemist's Bauble - 30% Bracelet
- Ecru Citrine Rings - 50% Ring
- Treatise on Alchemy - 15% Talisman
- Royal Guard Survival Knife - 25% Skinning Knife
Imbuing
The following resources are required to imbue the highest intensity of Enhance Potions (25%):
- 5 Enchanted Essence
- 10 Citrine
- 10 Crushed Glass
See Also
33 pages link here
- Alchemy
- Artifact Rarity
- Battle Lust
- Blood Drinker
- Casting Focus
- Category:Item Properties · Category
- Crushed Glass
- Cursed
- Damage Eater
- Damage Increase
- Defense Chance Increase
- Enchanted Essence
- Factions
- Gargoyles Only
- Hit Chance Increase
- Hit Fatigue
- Hit Lower Defense
- Hit Mana Drain
- Hit Point Increase
- Hit Point Regeneration
- Item Properties
- Lower Mana Cost
- Night Sight (Property)
- Owned By
- Reactive Paralyze
- Reflect Physical Damage
- Replicas
- Resonance
- Runic Re-Forging
- Skill Bonuses
- Soul Charge
- Splintering Weapon
- Template:Item Properties · Template